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- Flash Player 10.1 on Android & AIR for Android
- Flash and the City 2010
- Validating Skills and Best Practices with the Adobe Certified Associate Exam
- Using Flash Builder 4 to Code Flash CS 5 Projects
- Writing a Remote End Point (PART 1) With Zend Studio, Zend Framework and Adobe Flash Builder
- An XML Photo Gallery with AS3 Part II
- Flash Game Achievements with GamerSafe
- Working with Creative Niche
- Getting Paid for your Flash Applications
- Rob Shoesmith Mobile Application Marketer
Download source and pdf file.

- Free Issue to download
- The Flash on iPhone War
- Storyfarm Switches to G-Technology™ G-SPEED™ eS PRO to Cut Latest Doc Projects
- Working with Display Objects 101
- How a Software Flight Recorder was Built Using Adobe Flex and Zend PHP
- Creating an AS3 Game Framework
- Creating an XML Photo Gallery with AS3
- Custom Flash CS4 Components in Flash Builder 4
- AIR Components in Flash Builderby
- Applying CSS to Text Layout Framework styles
- Flashcreed – Business Gallery
- Essential Guide to Flash Games – Book review
Download pdf and source files.
In Flash CS5 possible move converted symbol to any folder automatically after converting. How to do it? Very easy. Just create new file and add there 2 folder ‘images’ and ‘movie clips’

Then draw any object on the stage, select this object and click F8

Click to ‘Library root’ link, and you can see ‘Move to folder.. ‘ area, so there choose ‘Library root’, ‘New folder’ or ‘Existing folder’, and your movie clip will be automatically send there.

I used ‘existing folder’

Click ok and you will see your movie clip in folder;)

Spring can help you to add realistic physic animation to your project file.
Create new file and draw elephant:)

Select frame 35

and Click F5
Create movie clips for tail and the element under tail.

Select bone tool

And connect this 2 movie clips

Please go to timeline

Click to first key frame and move tail to top

Click to last key frame and move tail to bottom

Select layer with animation and on property panel on the springs area click to enable.

Click on the bone and on spring area you can see Strength and Damping options

enter there 100

And after this you can compile and look to .swf file. So now your tail will move from top to bottom and in the end start moving from left to right, its look cool:) like dog want to eat:) I a little bit changed size of tail and now it bigger, it can help you see this effect.
Download Spring Source file.
Using deco tool you can add simple art to your project.
Please create new file and choose deco tool from tool area.

After selecting deco tool in drawing effect area you can find a lot helpful things;)

Just choose they and draw on the stage:









So, play with this deco tool and you can find a lot of helpful things;)
Download Deco Tool source file.
First of all i want tell you then actionscript cue points only work in the flash player. You can add or remove cue points in any time in your video.
Please create actionscript 3 new file in flash cs5. And import .f4v file.

Select to imported video on the stage and on the properties panel you can see cue points

So in my video i have 3 main points its video about rectangle, circle and star. Now please select the video with rectangle and on the cue points panel add to the ‘+’ button and rename to ‘rectangle’

Then do the same for circle and for star:


Then please create 3 buttons with instance names: rectangle_btn, circle_btn and star_btn

as you know for write instance name need select component on the stage and on property panel write instance name:

Also for our video add instance name my_video.
Then please add actionscript 3 code to this project:
rectangle_btn.addEventListener(MouseEvent.CLICK, goToRectangleVideo);
circle_btn.addEventListener(MouseEvent.CLICK, goToCircleVideo);
star_btn.addEventListener(MouseEvent.CLICK, goToStarVideo);
function goToRectangleVideo(event:MouseEvent):void
{
var cuePointInstance:Object = my_video.findCuePoint("rectangle");
my_video.seek(cuePointInstance.time);
}
function goToCircleVideo(event:MouseEvent):void
{
var cuePointInstance:Object = my_video.findCuePoint("circle");
my_video.seek(cuePointInstance.time);
}
function goToStarVideo(event:MouseEvent):void
{
var cuePointInstance:Object = my_video.findCuePoint("star");
my_video.seek(cuePointInstance.time);
}


So now your cue points is ready. After compilation you can see your video playing and you can use your buttons.
Please download Cue Points source files and enjoy!
Today i want tell you about new feature ‘move guide’. Please open flash IDE and create file. Then you need find rulers around your stage. If you don’t see rulers then you need turn on it:)
Please do like on image below:

After this drag and drop ruler to the stage:

Then double click to the ruler and you can see Move Guide panel.

So now you can enter any position for example 10 to this panel and click enter. After this your ruler will go to the 10pixels on the start stage. Also you can change pixels to points or other things from the list.
Thank you for readying.
Please draw something on the stage then sect it and on the history panel you can change width, height and position selected object. For this put your mouse on the numbers and then drag and move it to left or to right. And you will see how you changed selected object.
